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Volumetric (4DViews) prototype for VR Film
An outstanding dancer’s journey (2021)

This is a VR production project that I’m part of team to take care of Unity programming for VR layout and composition prototyping , Timeline compose and basic interaction prototyping.

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I've experimented using painting tools based on the open source project - tilt brush. The idea is to make content creation easier and efficient for the visual artist. From the post production perspective, we can easily to place asset into VR world since it's created in VR. 

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I also collaborated with the dancer, artist, producer ,creative director, technical artist, product manager and also technical vendor to make every script/scene iteration possible.

  

The target VR headset is HTC Focus 3, the dancer’s 3D models are captured and built by 4DViews' volumetric technology. 

 

NEWS: 


https://reurl.cc/n11Ra6
https://reurl.cc/ZAAzKW
https://reurl.cc/e33ZRK
https://reurl.cc/8ooOKy
https://reurl.cc/555E6v

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* Less info can shared since this is work under NDA. 

CC 3.0 BY-SA 2016 by Harry Chiuhao Chen. 

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